![]() The SHA-1 hashes for the files (if you wish to check them after downloading) is as follows :į2dc8b69cb888a021bc7a7ef8cd585712688723f QuickHash-GUI-Windows-v3.3.2. If you are a developer you can follow the source code commits over on the Github page Report bugs HERE. Write a testimonial HERE, if you'd like to share your experiences in our testimonials section. Please do consider donatingif QuickHash-GUI is useful to you. But on a 32-bit Windows machine, only the 32-bit edition will work. The user can run both the 32 and 64 bit executables on a single Windows 64 machine, even at the same time. On most Windows systems, if the user extracts the whole zip file (including the "libs" folder) to a new folder or their desktop, it should just run. The download includes both a 64-bit and 32-bit edition of the software with accompanying DLL's and user manual (in English - a French version for v3.3.1 is currently available too for French speaking users, HERE). ![]() See the release notes and mod compatibility list for more info.This download is for the Windows version of Quickhash-GUI. ![]() Requires Stardew Valley 1.5.6 or later on Linux/macOS/Windows. 3.18.6 mainly fixes SpriteMaster compatibility in 3.18.5+ with a temporary workaround, adds asset propagation for some chatbox textures, and fixes issues with the item console commands.So you can only use the 64-bit version on 64-bit Windows operating systems. Note: The the 64-bit version is architecture dependant. It includes change log, readme, user manual, and both executables ready to use. ![]() This is the 32 and 64 bit version of QuickHash-GUI for Windows. 3.18.5 mainly overhauls compatibility rewriters to prepare for Stardew Valley 1.6 and simplify Android compatibility, improves startup times in some cases, fixes the SMAPI icon on Linux/macOS, and fixes various issues. A newer version of QuickHash is available.3.18.4 mainly shows whether you're the host or a farmhand in the window titles in multiplayer, improves the test_input console command, improves support for automated installs, updates dependencies, and fixes bugs and errors.(Reminder for C# authors: make sure your mod code is ready for the upcoming SMAPI 4.0.0, which will release alongside Stardew Valley 1.6.) This update lets you customize mod load order and disable console input, improves performance when applying mod content edits, fixes multiplayer map edits, fixes the SMAPI icon on Linux/macOS, prepares for the upcoming Stardew Valley 1.6, and raises all deprecation messages to the final level. See the SMAPI 3.18 release highlights for the main changes in 3.18. ![]()
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